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Here is the full list of Wii games I worked on in chronological order  :

- Imagine Party Babyz (2008), Lead artist and Art Director
- Vegas Party (2009), Lead artist and Art Director
Cruise Party Wiiware (2009), Lead artist and Art Director
Brain Drain Wiiware (2009), Lead artist and Art Director
Camaro Wid Ride (2010), 3D artist
- Beastly (2010), Lead artist and Art Director
- Dodge racing (2011), Lead artist and Art Director

IMAGINE PARTY BABYZ published by UBISOFT
Released November 2008

 
     
Realisation of :
All preproduction.
All levels, reference baby and some of the costumes, ingame objects.
Modeling and texturing.
Managing 9 artists, including 3 animators.
Link between artists and programmers.

To see a video of this game, go to Stuffs / Videos

To see a review of this game click here



VEGAS PARTY published by STORM CITY
Released November 2009

vegas cover

screenshot 002  screenshot 064 screenshot 039 screenshot 043 screenshot 049 screenshot 081 screenshot 008 screenshot 093 rappeur01 
Realisation of :
All preproduction.
All characters, all minigames, ingame objects and most of the hotels.
Modeling and texturing.
Managing 3 artists, including 1 animator.
Link between artists and programmers.
 
 
         
CRUISE PARTY published by STORM CITY
Released 2010
 
01  03  04  06
Realisation of :
All preproduction.
All characters, all minigames, ingame objects.
Modeling and texturing.
 
  
BRAIN DRAIN published by ENJOY GAMING
Released 2010
 
screenshot 001  screenshot 003  screenshot 004  screenshot 006
Realisation of :
All graphical assets.
 
 
 
CAMARO WILD RIDE published by STORM CITY
Released November 2011
               
cars
1969 RS 396  2007 Concept Edition  2009 Concept
 
Realisation of :
All vehicules.
 
 
 
BEASTLY published by STORM CITY
Released November 2011
 
beastly01  beastly02  beastly03  beastly04  beastly05

Realisation of :
All preproduction.
Minigames, ingame objects and most of the levels.
Modeling and texturing.
Managing 5 artists, including 1 animator.
Link between artists and programmers.
 
 
 

DODGE RACING published by STORM CITY
Released 2012
 
dodge01  dodge02  dodge03  dodge04  dodge05
 
Realisation of :
All preproduction.
All cars, 2 of the 6 levels.
Modeling and texturing.
Managing 3 artists.
Link between artists and programmers.
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